Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8 - 12% from all sources for 6s.
Presence of Mind
Damaging an enemy champion increases your mana regeneration by 1.5 − 11 (based on level) (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead.
Takedowns restore 15% of your maximum mana or energy.
Gain 0.6% lifesteal for every Legend stack (max 15 stacks).
Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Outwit Mere Mortals
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.
Slightly Magical Footwear grants you an additional 10 Move Speed.
Gain 7.5% Move Speed towards nearby enemy champions that are movement impaired. This bonus is increased to 15% Move Speed for any enemy champion that you impair.
Activation Range for CC from allies: 1000
10% bonus attack speed
5.4 bonus Attack Damage or 9 Ability Power
6 bonus armor
8 Attack Damage 80 Health
Warmonger: Gain Omnivamp.
Omnivamp is only 33% effective when dealing area of effect damage or damage through pets.
Total build cost: 500g
Active - Consume: Drink the potion to restore 120 Health over 15 seconds.