Attacks or abilities against an enemy champion within 0.25s of entering champion combat grants 5 gold and First Strike for 3 seconds, causing you to deal 10% extra damage against champions, and granting 100% (70% for ranged champions) of bonus damage dealt as gold.
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.
Slightly Magical Footwear grants you an additional 10 Move Speed.
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.
Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.
Manaless: Champions without mana restore 12% missing health instead.
+18 Summoner Spell Haste +10 Item Haste
All movement bonuses are 7% more effective on you and gain 1% Move Speed.
Gain 25 Move Speed and an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level) when in the river.
May you be as swift as the rushing river and agile as a startled Rift Scuttler.
10% bonus attack speed
5.4 bonus Attack Damage or 9 Ability Power
15 − 90 (based on level) bonus health
Active - Consume: Drink the potion to restore 120 Health over 15 seconds.
You may carry up to 5 Health Potions.
Total build cost: 500g
Jungle Companions: Summon a Gustwalker to assist you while in the jungle.
Gustwalker's Gait: When fully grown your companion grants Move Speed after entering brush or killing monsters.