Heal & Steal Sona Support

Heal & Steal Sona Support

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Summoners:
Heal
Flash
 
Skill Order:
Hymn of Valor
1
4
5
12
13
Aria of Perseverance
2
7
8
9
10
Song of Celerity
3
14
15
17
18
Crescendo
6
11
16

Heal & Steal Sona Support Hybrid Guide 

Runes Primary (Sorcery)
  • Summon Aery → poke with Q empower autos, W to shield allies
  • Manaflow Band → sustain Q spam
  • Celerity → bonus movement speed → synergizes with E mobility and AP
  • Gathering Storm → scales into late game
Secondary (Inspiration)
  • Presence of Mind → mana restore on takedowns
  • Cut Down → bonus damage to high HP targets
Shards
  • Adaptive Force / Adaptive Force / Scaling Health
    Starting Items
  • World’s Atlas 
  • 2 Health Potions
  • Ward
  Early Game
  1. First Back: Boots
  2. Second Back: Tear of the Goddess + Echoes components
  3. Then: Rush Echoes of Helia, (before building rest of Archangel's)
  Skill Order
  • Level 1-3: Q → W → E
  • Put another 2 points in Q (3 points total) → early poke damage
  • Then max W → stronger heals
  • Finish maxing Q → late poke scaling
  • Last max E → movement/utility buff
  • R whenever available
  Core Build
  1. Bloodsong → sustain + utility + gold generation
  2. Echoes of Helia → first AP poke item
  3. Ionian Boots of Lucidity → CDR + mobility
  4. Archangel’s Staff → mana scaling + poke/shield
  5. Situational / Power Spike Choices:
    • Lich Bane → burst hybrid damage
    • OR Ardent Censer → if strong ADC to empower
    • OR Staff of Flowing Water → if strong AP carry to empower
  6. Rabadon’s Deathcap → late-game AP damage
Optional:
  • Void Staff → against MR stacking enemies
  • Zhonya’s Hourglass → survival vs divers
    Playstyle / Positioning
  • Lane: poke and stack Tear
  • Roams: use E + MS to help lanes or escape
  • Teamfights:
    • Backline poke with Q + auto + Power Chord
    • E/W for speed/shield allies
    • R to disrupt multiple enemies
Movement Tips:
  • Celerity + Boots + E → kite enemies and avoid being caught
  • Maintain max distance; let front line engage
    Power Spikes
  1. Echoes + Ionian Boots → first poke spike
  2. Archangel’s Staff → scaling poke/shield
  3. Lich Bane / Ardent / Staff of Flowing Water → burst or support spike
  4. Rabadon → late-game AP monster
    Enjoy the late game monster!