Immobilizing an enemy champion will cause 3 glacial rays to emanate from them towards you and other nearby champions, creating frozen zones for 3 (+ 100% of the immobilizing effect's duration) seconds that slow enemies for 30% (+9% per 10% Heal and Shield Power) (+3% per 100 Ability Power) (+4% per 100 bonus Attack Damage) and reduce their damage by 15% against your allies (not including yourself).
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.
Slightly Magical Footwear grants you an additional 10 Move Speed.
You can enter debt to buy items. The amount you can borrow increases over time.
Lending Fee: 50 gold
Gain 7.5% Move Speed towards nearby enemy champions that are movement impaired. This bonus is increased to 15% Move Speed for any enemy champion that you impair.
Activation Range for CC from allies: 1000
All movement bonuses are 7% more effective on you and gain 1% Move Speed.
Every 10 min gain AP or AD, adaptive.
10 min: + 8 AP or 5 AD 20 min: + 24 AP or 14 AD 30 min: + 48 AP or 29 AD 40 min: + 80 AP or 48 AD 50 min: + 120 AP or 72 AD 60 min: + 168 AP or 101 AD etc...
10% bonus attack speed
5.4 bonus Attack Damage or 9 Ability Power
15 − 90 (based on level) bonus health
Focus: Attacks deal additional damage to minions.
Recovery: Restores Health over time.
Endure: Restores Health after taking damage from a champion, large jungle monster, or epic jungle monster. Restoration increases when you are low Health.
Endure 66% effective when owned by Ranged champions or when taking damage from area of effect or periodic damage sources.
Total build cost: 500g
Active - Consume: Drink the potion to restore 120 Health over 15 seconds.
You may carry up to 5 Health Potions.
Total build cost: 500g
Active - Consume: Consumes a charge to restore 100 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
Total build cost: 650g
25 Attack Damage
Total build cost: 1525g
Cloak of Agility
15% Critical Strike Chance
Total build cost: 2125g
50 Attack Damage 20% Critical Strike Chance 10% Life Steal
Lifeline: When taking damage that would reduce you below 30% Health, gain a Shield. In addition, gain Attack Speed.