Kindred

Presets:
Auto attack based ADC builds
HP Recovery
Extra Range
Gap Close
Magic Damage Resistance
Physical Damage Resistance
Force Runes
Shards
Force Items
Starters
Ban Runes
Ban Items
Kindred Build
Kindred Build - Quick Reference Sheet
Most played summoner spells:
Flash
Smite
Most played starting skill order:
Kindred W
Kindred Q
Kindred E
Most played skill order:
Kindred Q
>
Kindred W
>
Kindred E


Kindred Information

Separate, but never parted, Kindred represents the twin essences of death. Lamb's bow offers a swift release from the mortal realm for those who accept their fate. Wolf hunts down those who run from their end, delivering violent finality within his crushing jaws. Though interpretations of Kindred's nature vary across Runeterra, every mortal must choose the true face of their death.

Mark of the Kindred
Mark of the Kindred - Kindred can mark targets to Hunt. Successfully completing a Hunt permanently empowers Kindred's basic abilities. Every 4 hunts completed also increases Kindred's basic attack range.

Dance of Arrows
Dance of Arrows - Kindred tumbles and shoots up to three arrows at nearby targets.

Wolf's Frenzy
Wolf's Frenzy - Wolf enrages and attacks enemies around him. Lamb passively gains stacks by moving and attacking. When fully charged, Lamb's next attack restores health.

Mounting Dread
Mounting Dread - Lamb fires a carefully placed shot, slowing the target. If Lamb attacks the target two more times, her third attack instead directs Wolf to pounce on the enemy, savaging them for massive damage.

Lamb's Respite
Lamb's Respite - Lamb grants all living things inside a zone a respite from death. Until the effect ends, nothing can die. At the end, units are healed.